Thursday, August 21, 2008

3D animation

3D animation
Digital models manipulated by an animator. In order to manipulate a mesh, it is given a digital armature (sculpture). This process is called rigging. Various other techniques can be applied, such as mathematical functions (ex. gravity, particle simulations), simulated fur or hair, effects such as fire and water and the use of Motion capture to name but a few. Many 3D animations are very believable and are commonly used as special effects for recent movies.
Examples: Toy Story, Shrek, Pocoyo
3D animation terms
Cel-shaded animation
Morph target animation
Non-photorealistic rendering
Skeletal animation
Motion capture
Crowd simulation

Friday, August 15, 2008

2D animation

2D animation
Figures are created and/or edited on the computer using 2D bitmap graphics or created and edited using 2D vector graphics. This includes automated computerized versions of traditional animation techniques such as of tweening, morphing, onion skinning and interpolated rotoscoping.
Examples: Foster's Home for Imaginary Friends, Danny Phantom,El Tigre: The Adventures of Manny Rivera
Analog computer animation
Flash animation
PowerPoint animation

Friday, August 1, 2008

Computer animation

Computer animation

Main article: Computer animation
Like stop motion, computer animation encompasses a variety of techniques, the unifying idea being that the animation is created digitally on a computer.